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Type: Posts; User: Zona

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    I think this is my favorite video of the game so...

    I think this is my favorite video of the game so far. I'm interested in what he said about the islands at one point in it, about returning to the center island. So I guess you go out to the other...
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    Sticky: Well both videos have the revolver in it. The...

    Well both videos have the revolver in it. The model isn't what I'm talking about, more the texture that's on it. Both the inventory image and the actual texture on the revolver is just a solid...
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    Sticky: Is the revolver still having work done on it? I...

    Is the revolver still having work done on it? I just noticed in the videos that it's a solid orange-brown color that looks kind of strange.
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    Sticky: This is more of a suggestion but I don't think...

    This is more of a suggestion but I don't think it's worth creating a new thread for. So the UI for ammo originally had Ammo and Clips respectively, which was then changed to Ammo and Rounds. This...
  5. Thread: Any news?

    by Zona
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    There's supposed to be an update this week. ...

    There's supposed to be an update this week.

    Edit: I'm watching the video above and noticed you guys talking about the packs of dogs. I would love if you guys would keep them, but make them rarer...
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    Sticky: There's a tier for first round beta testing. I...

    There's a tier for first round beta testing. I don't know if they'll open that up to everyone who pledged/preordered, but I do think I remember something about that.
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    Sticky: I've noticed while looking through a couple of...

    I've noticed while looking through a couple of images that the HUD is sometimes more towards the middle of the screen than the edges. The latest screenshot of the more industrial buildings shows this...
  8. Thread: Oculus Rift

    by Zona
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    There was some place that I remember them saying...

    There was some place that I remember them saying that there would be a key to toggle head movement only like in Arma and I think I recall them saying something about wanting to add Oculus Rift...
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    Would it not be possible to take the point you...

    Would it not be possible to take the point you were originally using and just adding onto it so that the dog aims where it thinks the player will be? You could even take the player's speed into...
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    From the wording in the update it sounded like...

    From the wording in the update it sounded like the way they had it implemented, unless they had the dog do some impossible move, even if the player kept running in a straight line, the dog would...
  11. I really don't think it would fit in this game,...

    I really don't think it would fit in this game, as it's not really trying to be realistic. If anything, continue the Stalker-ish stuff with a gun quality meter and the more you use it the more it...
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    I would just like to request a few things as...

    I would just like to request a few things as well, a couple I've said in another thread.

    Antialiasing: SSAA/FSAA would be greatly appreciated. Especially since a lot of the game is foliage which...
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    It probably isn't but would it be possible to...

    It probably isn't but would it be possible to keep the one that allowed the feet to match the surface and toggleable so those with the best computers could use it? That would most likely require both...
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    Sticky: Are you guys using the latest version of Unity?...

    Are you guys using the latest version of Unity? If so is the game going to have DX11 support or is it going to be solely DX9?

    Can you entirely lie down prone or is there only crouch?

    Edit: Oh,...
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    The target release date is sometime in the summer...

    The target release date is sometime in the summer of 2013, but it might be a little after that. I'm not a dev so I don't know when the planned beta is but I'd imagine shortly before that.
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    Sticky: Not too many people on this forum are there?...

    Not too many people on this forum are there? Another question. Are bullets modeled and affected by gravity, or are they hitscan?
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    Sticky: I noticed in the screenshots and videos that...

    I noticed in the screenshots and videos that there's really no antialiasing. Is it just low on the list of important things, and when it is implemented, will it be post processing, msaa, ssaa, etc?...
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