Pre-orders are up: http://www.big-robot.com/2013/04/15/big-robot-is-pleased-to-announced-pre-orders-of-sir-you-are-being-hunted-via-humble-store/
And yes, we plan to provide everyone with Steam...
Type: Posts; User: rossignol
Pre-orders are up: http://www.big-robot.com/2013/04/15/big-robot-is-pleased-to-announced-pre-orders-of-sir-you-are-being-hunted-via-humble-store/
And yes, we plan to provide everyone with Steam...
Receiver is awesome. I'd love to do something like that, but it's not for this game.
Mail and more updates next week!
cheers,
-jim
I've made a Paypal donor mailing list. I am going to shut down the Paypal page and then mail you guys. Sorry for the delay, was offlined by phone company for a month.
Got it. Sorted. Thanks!
I've refunded the first one, but check the paypal message, as I both the payments are the same?
Righto, will get that done. Thanks!
We'll get the beta out asap, but it' still a few months away!
Hello, Alexander!
This should be sorted now, please check your email.
thanks!
-jim
That's a pretty good idea. We are planning some regular updates, anyway. Like a weekly blogpost showing stuff we've done. I will do that asap actually, cos we've got some art assets in already.
>Springheel Jack
That's an excellent suggestion.
>Morris Dancers
Haha, yes, we should have thought of that.
We have a British actor called John Walters doing the voice over. It doesn't occur everywhere in the game, but certainly at key points in the action. We think you'll like it.
Awesome! Hunter was brilliant.
> what's in this "tea" you lot drink and is it available in the States?
Very rare potion. Makes us more British.
A demo version is certainly something we're thinking pretty hard about. We're going to have to put some more time into working out exactly how to do it, though, since demoing an open world game isn't...
We've not really looked at melee in much detail yet. I think it's partly going to dependent on how we handle animation of the weapon. We've not implemented weapons beyond guns and throwable objects...
I know! Super-exciting.
Thanks! That's extremely generous. We are constantly amazed by how much people have got behind this game.
The Talisman is like a handmade ragdoll thing. We're getting it made at the moment, so...
We've had a bit of play with weather, but we've not decided exactly how we're going to go it yet. We'll nail down the system we're going to use in the next couple of months, because it was dependent...
> I saw birds in the trailer, will there be any other, non Robotic wildlife in the game?
Almost certainly, we just haven't decided what just yet. Probably rabbits and pheasants. I'd like a stoat,...
We've gone through a couple of different designs for the UI, and that's the one we're most happy with. It could still be subject to change, of course. We want to have a hand-drawn style, which we...
Yay! We are absurdly nervous/excited, too. It's likely to a long road, so thanks to everyone who pledged so far.
Wow. Well I definitely can't. I still can't complete Ruby...
Very possible! And we might do something like that in a future game. Tom has already come up with a system for generated 3D roguelikes, which I am sure he will talk about at some point.
Arguably,...
Some nice stuff there.