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Type: Posts; User: James Carey

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    Hello Try opening port 44466 if it's closed as...

    Hello

    Try opening port 44466 if it's closed as that's the default port for Sir MP.
    Linux server will be available yes.
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    Sticky: Heya, We try to keep on top of spam but we're...

    Heya,

    We try to keep on top of spam but we're a small team and stuff gets through sometimes. We basically don't have the manpower to police the forums 24-7 but obviously as soon as we see...
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    Sticky: Sir Multiplayer Update: Week 2

    Hello you! Fancy a patch? Well, what a stroke of luck...

    An exceptionally productive week has resulted in some great new features and a tonne of bugfixes. Version 0.1.48 will now be LIVE on your...
  4. Multiplayer downtime this weekend (Saturday 11)

    The hosts of our servers are doing some maintenance this weekend that will cause our master server and game servers to be shut down. Unfortunately this means a short period of downtime at some point...
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    Sticky: Sir Multiplayer Update 1 : The First Week

    Hey there you!

    We're here with the first of a (hopefully) weekly series of updates to the Sir Multiplayer Test. The new version is v0.1.45. If you've opted into the Multiplayer Branch on Steam...
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    Good Lord Sir, what an unfortunate occurrence! I...

    Good Lord Sir, what an unfortunate occurrence! I shall see to it that these so-called "logs" are passed along to the revlevant authorities directly and with all haste.
    With thanks, The Queen etc.*
    ...
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    Sticky: Mac and Linux Steam version have been deployed...

    Mac and Linux Steam version have been deployed yes, those instructions are valid for you guys too. The multiplayer folder with the MP exe can be found in the Sir root directory after opting in to the...
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    Sticky: Multiplayer Test Client and Server

    Hello there!

    The Sir, You Are Being Hunted Multiplayer Test is now LIVE. I know!

    You can find full instructions here.

    This is a Work in Progress release so please read that post on the...
  9. Thread: MP Larks

    by James Carey
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    MP Larks

    It's getting sooo close now...

    778
  10. Hi dave, I see what you're saying. We're...

    Hi dave,

    I see what you're saying. We're armpit-deep in Multiplayer work atm but I'll raise the possibility with the team and see how easy it would be to allow the binding of joystick axes to the...
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    Sticky: Hey, MP is very much still coming, we're now...

    Hey,

    MP is very much still coming, we're now in the final few weeks before rolling out an open beta.
    Jim's been tweeting some pics but we'll have a proper video and screenshotgasm soon!...
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    I think we'd actually have to MAKE some higher...

    I think we'd actually have to MAKE some higher res textures rather than unearth them from some hidden vault. There is some compression on the shipped versions compared to the originals ofc, but there...
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    You're welcome :)

    You're welcome :)
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    Wow those bunkers are great! Good find. The...

    Wow those bunkers are great! Good find. The second one even reminds me of the Poacher :D



    Plenty has happened with Sir recently, just all behind the scenes. News on Multiplayer is coming soon...
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    Hi, There's only so many times we can say...

    Hi,

    There's only so many times we can say 'Yep, we're still working on it'. We are keener than anyone to show off the fruit of our labours but until we're at a point where we're happy to do that...
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    We did a very limited run of the boardgame and...

    We did a very limited run of the boardgame and it's unlikey we'll be putting it on general sale. The KS backers who pledged enough to receive the boardgame reward have - to the best of my knowledge -...
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    Hiya, [Alt] is bound to "Freelook" control by...

    Hiya,

    [Alt] is bound to "Freelook" control by default (i.e when you hold down [Alt] you can move your head in-game independantly of your body). I guess what is happening is that when you alt-tab...
  18. Hiya, Can you check in your controls that you...

    Hiya,

    Can you check in your controls that you have bound something to the "Aim/Menu" control? Scroll down and it's four from the bottom.
    Because you bound RMB to Backwards, the default binding...
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    It's unlikely that 64Bit version of Sir will ever...

    It's unlikely that 64Bit version of Sir will ever get support for Track IR as the TIR plugin we use for the Unity engine is 32Bit only. We'd have to roll our own 64bit plugin, which is something we...
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    ...and please let us know if verifying the cache...

    ...and please let us know if verifying the cache sorts it out or not!
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    Not yet sorry, it's got more focus than ever at...

    Not yet sorry, it's got more focus than ever at the moment tho so please do bear with us, we'll get it out as soon as possible.
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    Hello, We are unable to reproduce this bug...

    Hello,

    We are unable to reproduce this bug locally and it seems it must be limited to a very few specific hardware/driver combinations. Please could you post your output_log.txt following an...
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    Hey, nice video. Glad you're enjoying the game....

    Hey, nice video. Glad you're enjoying the game. You know you can zoom in with the binoculars right? Use the mousewheel (ths will change the pitch of the trombone you found too...). Thanks for...
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    Hey Sorry to hear some linux users are still...

    Hey

    Sorry to hear some linux users are still having issues. We'll look into them. Helpful logs to post can be found in the "sir_data" folder inside the root installation folder. Look for...
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    Hey, In Sir you have to actually FIND a map...

    Hey,

    In Sir you have to actually FIND a map first. Once you've located one the M hotkey will open in (or you can Right Cligh and "Use") it from the inventory. You'll be able to mark waypoints on...
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