Search:

Type: Posts; User: Kay Johnston

Page 1 of 16 1 2 3 4

Search: Search took 0.32 seconds.

  1. Replies
    386
    Views
    42,568

    Sticky: All the robots and island biomes are done. I...

    All the robots and island biomes are done. I believe the major outstanding features are:

    Multiplayer.
    Some form of character customisation.
    (Multiplayer will need distinct character models for...
  2. It'd have to be physics warp, we're too close to...

    It'd have to be physics warp, we're too close to the surface for time acceleration... ;)
  3. Doc - if you don't mind the spoilers, the spawn...

    Doc - if you don't mind the spoilers, the spawn triggers for the various 'bots can be found in SaveGames\WorldX\Static_Content in a file called NPCStages - there's triggers on both fragment count and...
  4. Just finished another clean run through, this...

    Just finished another clean run through, this time as the Cook. I took a different approach this time, I cleared the centre island of big pieces and then kept hold of all the little 1x1 device...
  5. Here's some extra pictures of stuck Landowners: ...

    Here's some extra pictures of stuck Landowners:

    Rural island, on a hedge.
    http://i.imgur.com/4X1EFfQ.png

    Industrial island, on a cottage.
    http://i.imgur.com/fy54rIb.png

    Fens island, on a...
  6. ...and finally - fourth time trying and I made it...

    ...and finally - fourth time trying and I made it through alive. One of each type of island. Getting the last few pieces was a challenge; there were oodles of Hunters and Hounds out patrolling and...
  7. I think you're broadly right in that only the...

    I think you're broadly right in that only the Hunters and Riders are free-roaming and common enemies, and what the Riders lack in numbers they more than make up for with their speed and vision. The...
  8. Replies
    127
    Views
    7,346

    Nice pictures!

    Nice pictures!
  9. I just finished another run through and had great...

    I just finished another run through and had great fun - I played as the Officer and went very aggressively round attacking robots, which isn't at all my natural style.

    I chose one of each island...
  10. I consider dying even once to be... well, not a...

    I consider dying even once to be... well, not a loss, as such, but if I die it's the moment a run through stops being quite so real.

    I haven't been able to finish a run in the new build without...
  11. The Castle island seems quite well balanced as...

    The Castle island seems quite well balanced as far as cover and loot availability go, an average biome, which isn't a bad thing. You can go there and be confident of finding supplies. The castle...
  12. http://i.imgur.com/7GjmIcV.png The Riders...

    http://i.imgur.com/7GjmIcV.png

    The Riders scare me at the best of times. I just played a "pacifist" run through and had to give them the widest possible berth - previously I'd found Hounds to be...
  13. Hello everyone. I haven't played or been here...

    Hello everyone. I haven't played or been here (stuff happening, and I got distracted) for at least a couple of builds, so I'd not seen the Riders or the Landowner and of course the Castle island. I...
  14. Replies
    4
    Views
    248

    while True: hoo hoo hoo hoo-hoo, hoo hoo hoo...

    while True:

    hoo hoo hoo hoo-hoo,
    hoo hoo hoo hoo-hoo,
    hoo HOO hoo hoo-hoo,
    HOO
  15. I'm sure you're right there... ...but not...

    I'm sure you're right there...

    ...but not necessarily there. We just need to work out a cunning and secret strategy to convince them without them even realising they're being persuad- oh, bugger....
  16. Replies
    32
    Views
    1,363

    The issue I think (not an insurmountable one) is...

    The issue I think (not an insurmountable one) is with balance. A game that is balanced for casual players (who may cheerfully reload after a death, make creative use of saving mechanics to scout and...
  17. Replies
    6
    Views
    247

    It doesn't happen very often, and you can always...

    It doesn't happen very often, and you can always retreat and return later. I don't think that's a bug.


    Yeah, would be nice to be able to remove them - I usually replace them somewhere in the...
  18. One shot from a rifle, I believe. I take a 'live...

    One shot from a rifle, I believe. I take a 'live and let live' approach to the Poacher, but when one fired at me on my last playthrough and I had a rifle handy I ran away then took a bead on it from...
  19. Replies
    5
    Views
    361

    They'll fight each other even when you're not...

    They'll fight each other even when you're not around - different hunting parties don't always get along, and they will have a go at the Poachers too. I don't know whether that's triggered when...
  20. I don't agree - I don't think there are too many...

    I don't agree - I don't think there are too many unguarded fragments at present, and when I do find them it's a welcome surprise. I usually pick up one or two in a sprint at the start, but after...
  21. I've also been attacked by the monster while on...

    I've also been attacked by the monster while on the pier (my last run I posted a screenshot of it coming up through and around the pier) - I think it doesn't trigger there, but if it triggers...
  22. It's possible to edit player inventory and loot...

    It's possible to edit player inventory and loot caches through the save files, which will let you spawn items to an extent if you know their in-program names; you can browse through to get them. ...
  23. Replies
    4
    Views
    263

    Oh, we get plenty of snow up here in the north...

    Oh, we get plenty of snow up here in the north east of England, and there's big forests up near the border. I like the idea, a Borders landscape with rolling hills, forests and the occasional...
  24. Replies
    2
    Views
    127

    The robots do fight amongst themselves, yes - if...

    The robots do fight amongst themselves, yes - if you get different groups of Hunters together they'll often start shooting. Also at Poachers, and sometimes Squires can get drawn into fights. If...
  25. Replies
    112
    Views
    6,095

    This run featured two Industrial islands and one...

    This run featured two Industrial islands and one of each of the other types.
    The Industrial islands are a welcome relief at the moment as there's so much loot and the robots are spread too thinly to...
Results 1 to 25 of 400
Page 1 of 16 1 2 3 4