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Type: Posts; User: rossignol

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  1. Yeah, the site is getting hammered by spammers at...

    Yeah, the site is getting hammered by spammers at the moment. I'll ban that IP, thanks for posting it.
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    https://twitter.com/jimrossignol/status/5890894037...

    https://twitter.com/jimrossignol/status/589089403735269376

    MP testing is happening in private at the moment, and we should be able to open it up soon. Proper announcement coming in a couple of...
  3. Yep, we made Sir with very limited assets, and...

    Yep, we made Sir with very limited assets, and textures/models were generally produced quickly and low-res, rather than being derezzed from high definition sculpts/textures. Not ideal, but we were...
  4. Ah sorry, I've been deleting bajillions of...

    Ah sorry, I've been deleting bajillions of accounts while battling spam. I'll unban you. My mistake!
  5. Should stop now, sorry about that.

    Should stop now, sorry about that.
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    Sticky: I love the wisps mod.

    I love the wisps mod.
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    I've not seen anyone collect them or publish.

    I've not seen anyone collect them or publish.
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    Can you chaps tell me what graphics cards you are...

    Can you chaps tell me what graphics cards you are using?
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    It's been a tricky one to nail, because of his...

    It's been a tricky one to nail, because of his size.
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    I'll see if we have an older OSX version you...

    I'll see if we have an older OSX version you could try out. Might be a good way to test what's actually at fault.
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    That's interesting. Do you still have the older...

    That's interesting. Do you still have the older version, by any chance, or are you updating via Steam?
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    Sticky: Red Queen: you're right that Unity should find a...

    Red Queen: you're right that Unity should find a way to support a mod loading system. I doubt it will any time soon.

    I can't and won't stop you posting the modded .dlls, but I think it's worth...
  13. I believe we couldn't replicate this one. We can...

    I believe we couldn't replicate this one. We can take another stab at it.
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    Today's 1.2 Patch Fixes Some Things

    Hello!

    Just a very minor patch today fixing menu bugs and implementing 5.1 sound.

    NOTE: This is live on Steam now, GoG.com and Humble builds can be downloaded individually later today.
    ...
  15. World generation codes: here's some for you to try

    The alien world canyon from the video:
    Custom_00000000000<000000<0_4T1232

    Lovely craggy industrial theme:
    Custom_<0000090000<00003000_3J103s
  16. Known issue. Not sure we can fix it, actually,...

    Known issue. Not sure we can fix it, actually, but I will check with Dan this week.
  17. I think I might know what this is, but we'll take...

    I think I might know what this is, but we'll take a look, thanks for the log.
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    This was fixed a couple of patches back. Can you...

    This was fixed a couple of patches back. Can you confirm you are playing 1.1?
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    Next patch, hopefully. It missed this one due to...

    Next patch, hopefully. It missed this one due to some last minute issues.
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    We couldn't get 5.1 into this one. Perhaps the...

    We couldn't get 5.1 into this one. Perhaps the next.
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    Wozza, with regards to your first post, were you...

    Wozza, with regards to your first post, were you continuing a game begun before the patch?

    The second post's issues are known.
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    Humble builds are now live.

    Humble builds are now live.
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    1.1 Patch Day!

    Today we're serving up the 1.1 patchfor you all, which fixes a bunch of minor issues but also adds acustom biome and a global robot manager. The patch is deployed on Steam, and we're just waiting for...
  24. The issue with stuck dogs seems to be to do with...

    The issue with stuck dogs seems to be to do with them not being able to find their way to the hunter they regard as "owner". They basically pick a hunter they choose to follow at all times, but if...
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    Still messing about with this. I think Dan has a...

    Still messing about with this. I think Dan has a repro for the issue now, so we should be able to fix. Not sure it will make 1.1 patch though, sorry.
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