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Type: Posts; User: rossignol

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  1. Having trouble with Linux (particularly AMD machines)?

    We need your crash logs! Please post as much information as you can along with logs - exactly what you experienced, your OS and system spec - and we'll do what we can to address these issues.
    ...
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    Yep, the ending is definitely broken in all live...

    Yep, the ending is definitely broken in all live builds. We'll get it fixed asap.
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    Hatless: actually that track is still in there,...

    Hatless: actually that track is still in there, if you didn't hear it then it's just randomness.

    As for the balloon: it never did track the player.
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    It certainly works for us! We'll have to try and...

    It certainly works for us! We'll have to try and repro these crashes. Thanks for the logs!
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    Sticky: Big News and the "Beta" patch notes.

    Hello!

    We're pushing out an update with a bunch of small fixes and tweaks today, but really big news is thatSir's single player mode will hit v1.0 on May 1st. This, therefore,is the final patch of...
  6. Ha, that scarecrow bug is a classic oversight.

    Ha, that scarecrow bug is a classic oversight.
  7. Update v.0.10.5462 "The Books" - Specific Feedback: Castle Biome

    Please list specific feedback for the new biome in this thread, thanks.
  8. Update v.0.10.5462 "The Books" - General Feedback

    [Note: This is live on Steam now, and will appear on Humble later this evening.]


    Today's update adds a new environment type, our fifth and final. As we promised way back in the mists of...
  9. If you have any questions about physical rewards...

    If you have any questions about physical rewards email me at jim@big-robot.com with your backer name and email. The talismans have been dispatched, so you need to get in touch.
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    The current plan is 2-4 player, with optional...

    The current plan is 2-4 player, with optional co-op. Only one person gets out alive, basically.
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    I'll publish that for you somewhere.

    I'll publish that for you somewhere.
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    No, you can always download it via Steam or your...

    No, you can always download it via Steam or your Humble page.
  13. Thread: Steam Cards

    by rossignol
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    It's concept art. No planned robot connected to...

    It's concept art. No planned robot connected to it.
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    The bog monster is dangerous, but there's a...

    The bog monster is dangerous, but there's a fairly long timer on his appearance. You should be able to make the run to the island at that distance, you just need to be careful to let him disappear...
  15. Thread: Model Size

    by rossignol
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    They'd not be able to path, unfortunately, and...

    They'd not be able to path, unfortunately, and would become trapped immediately. I totally get the desire though, I wanted to do something similar.
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    Interesting, we could do with debug logs if you...

    Interesting, we could do with debug logs if you can recreate these situations.
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    Funnily enough we DID make a monocle-wearing...

    Funnily enough we DID make a monocle-wearing Landowner originally, but he wasn't different enough from the hunters. My feeling was that the "always hunting you" feature was more important, and that...
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    Yeah, this is good stuff. I like the idea of a...

    Yeah, this is good stuff. I like the idea of a robot who obviously directs the others, particularly.
  19. View Post

    Hello you!


    The new build is out now on Steam, and will be available this evening on Humble.

    A video summary: http://www.youtube.com/watch?v=G_OfJq1B0Mw

    Well, it's the end of an era. For...
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    Amazing prettiness.

    Amazing prettiness.
  21. View Post

    Hello you!


    Firstly, sorry it's taken a bit longer than usual to get this update out. (It's on Steam right now, and Humble builds will appear this evening.) The Christmas break didn't help,but...
  22. Thread: 'splosions

    by rossignol
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    No NPCs use dynamite, currently. (Dynamite is...

    No NPCs use dynamite, currently. (Dynamite is more explodey in next patch, btw.)
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    We've got a lot of ideas about how this will...

    We've got a lot of ideas about how this will work, but it'll all come to light once we start prototyping again after Sir is done.

    I can't wait to talk about it :)
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    Some interesting reading in this post!

    Some interesting reading in this post!
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    It's a possibility for the future, certainly.

    It's a possibility for the future, certainly.
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