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	<title>Comments for BIG ROBOT</title>
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	<link>http://www.big-robot.com</link>
	<description>...makes games!</description>
	<lastBuildDate>Fri, 18 Nov 2011 06:52:05 +0000</lastBuildDate>
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		<title>Comment on AVSEQ Approaches! by wuweird</title>
		<link>http://www.big-robot.com/2011/11/14/av-seq-approaches/comment-page-1/#comment-52</link>
		<dc:creator>wuweird</dc:creator>
		<pubDate>Fri, 18 Nov 2011 06:52:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.big-robot.com/?p=191#comment-52</guid>
		<description>Finally, something that merges my twin loves of Reason &amp; video games :)</description>
		<content:encoded><![CDATA[<p>Finally, something that merges my twin loves of Reason &amp; video games <img src='http://www.big-robot.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Fallen City Screenshot Gallery! by rossignol</title>
		<link>http://www.big-robot.com/2011/08/17/fallen-city-screenshot-gallery/comment-page-1/#comment-43</link>
		<dc:creator>rossignol</dc:creator>
		<pubDate>Sun, 21 Aug 2011 09:56:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.big-robot.com/?p=113#comment-43</guid>
		<description>It won&#039;t be available until January 2012.</description>
		<content:encoded><![CDATA[<p>It won&#8217;t be available until January 2012.</p>
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		<title>Comment on Game 2&#8242;s Monolith Takes A Stroll&#8230; by rossignol</title>
		<link>http://www.big-robot.com/2011/08/19/game-2s-monolith-takes-a-stroll/comment-page-1/#comment-42</link>
		<dc:creator>rossignol</dc:creator>
		<pubDate>Fri, 19 Aug 2011 16:59:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.big-robot.com/?p=116#comment-42</guid>
		<description>Down the secondhand monolith yard!</description>
		<content:encoded><![CDATA[<p>Down the secondhand monolith yard!</p>
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		<title>Comment on Game 2&#8242;s Monolith Takes A Stroll&#8230; by hodge</title>
		<link>http://www.big-robot.com/2011/08/19/game-2s-monolith-takes-a-stroll/comment-page-1/#comment-41</link>
		<dc:creator>hodge</dc:creator>
		<pubDate>Fri, 19 Aug 2011 16:29:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.big-robot.com/?p=116#comment-41</guid>
		<description>Right! Where do I buy one?</description>
		<content:encoded><![CDATA[<p>Right! Where do I buy one?</p>
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		<title>Comment on Fallen City Screenshot Gallery! by karlkatzke</title>
		<link>http://www.big-robot.com/2011/08/17/fallen-city-screenshot-gallery/comment-page-1/#comment-40</link>
		<dc:creator>karlkatzke</dc:creator>
		<pubDate>Wed, 17 Aug 2011 18:50:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.big-robot.com/?p=113#comment-40</guid>
		<description>Very much want. Any news on when an alpha or beta release will be made available to people outside the company?</description>
		<content:encoded><![CDATA[<p>Very much want. Any news on when an alpha or beta release will be made available to people outside the company?</p>
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		<title>Comment on Brooms &amp; Bird Flaps: Major Milestones In Fallen City by rossignol</title>
		<link>http://www.big-robot.com/2011/08/12/brooms-bird-flaps-major-milestones-in-fallen-city/comment-page-1/#comment-39</link>
		<dc:creator>rossignol</dc:creator>
		<pubDate>Sun, 14 Aug 2011 13:20:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.big-robot.com/?p=94#comment-39</guid>
		<description>Right, there&#039;s clearly a bunch of problems at various levels of society, and that&#039;s detectable everywhere. The game is really about people being angry and frustrated, and people who feel like that, living in cities, generally don&#039;t value their environment. That was clear before any riots. 

It does seems ludicrously appropriate to the times, but that was sort of the point.</description>
		<content:encoded><![CDATA[<p>Right, there&#8217;s clearly a bunch of problems at various levels of society, and that&#8217;s detectable everywhere. The game is really about people being angry and frustrated, and people who feel like that, living in cities, generally don&#8217;t value their environment. That was clear before any riots. </p>
<p>It does seems ludicrously appropriate to the times, but that was sort of the point.</p>
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		<title>Comment on Brooms &amp; Bird Flaps: Major Milestones In Fallen City by mandrill</title>
		<link>http://www.big-robot.com/2011/08/12/brooms-bird-flaps-major-milestones-in-fallen-city/comment-page-1/#comment-38</link>
		<dc:creator>mandrill</dc:creator>
		<pubDate>Sun, 14 Aug 2011 13:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.big-robot.com/?p=94#comment-38</guid>
		<description>Some interesting ideas here. Very interested in playing this.

That you were developing this before everything kicked off is almost clairvoyant, or could the concept have come from having subconsciously picked up on the social cues which, with hindsight, have been there for all to see?</description>
		<content:encoded><![CDATA[<p>Some interesting ideas here. Very interested in playing this.</p>
<p>That you were developing this before everything kicked off is almost clairvoyant, or could the concept have come from having subconsciously picked up on the social cues which, with hindsight, have been there for all to see?</p>
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		<title>Comment on April Update: Hello, Blimey. Fallen City, AV-Seq, The Bunker. by Dozer</title>
		<link>http://www.big-robot.com/2011/04/29/april-update-hello-blimey-fallen-city-av-seq-the-bunker/comment-page-1/#comment-33</link>
		<dc:creator>Dozer</dc:creator>
		<pubDate>Sun, 15 May 2011 20:40:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.big-robot.com/?p=79#comment-33</guid>
		<description>An educational title about appreciating cities. And featuring Keynsham. This is a very ambitious project!</description>
		<content:encoded><![CDATA[<p>An educational title about appreciating cities. And featuring Keynsham. This is a very ambitious project!</p>
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		<title>Comment on What We Are Building In Here by arqueturus</title>
		<link>http://www.big-robot.com/2010/11/15/what-we-are-building-in-here/comment-page-1/#comment-32</link>
		<dc:creator>arqueturus</dc:creator>
		<pubDate>Tue, 07 Dec 2010 08:23:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.big-robot.com/?p=64#comment-32</guid>
		<description>I&#039;m interested in what made you go in this direction Jim but colour me intrigued at the least.

I was somehow expecting something rooted in architecture :)</description>
		<content:encoded><![CDATA[<p>I&#8217;m interested in what made you go in this direction Jim but colour me intrigued at the least.</p>
<p>I was somehow expecting something rooted in architecture <img src='http://www.big-robot.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on What We Are Building In Here by icupnimpn2</title>
		<link>http://www.big-robot.com/2010/11/15/what-we-are-building-in-here/comment-page-1/#comment-31</link>
		<dc:creator>icupnimpn2</dc:creator>
		<pubDate>Sun, 21 Nov 2010 12:38:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.big-robot.com/?p=64#comment-31</guid>
		<description>Must say, Jom, it&#039;s hard for me to fathom much of this post, as the United States has more than four channels, and many of those have names otherwise... and could actually be located on any channel, depending on where you live!  Sometimes I wish we had the Queen to keep these things in better order.  But please, don&#039;t tell my statesmen that I am somewhat of a royalist in this regard.

As far as the actual gameplay, I think it&#039;s a neat idea. I like the idea of not starting from scratch.  I don&#039;t really have the vision, aptitude, attention, or patience for the traditional city-building game.  That has kept me away from the genre practically ever since the original Sim City, where I&#039;d always end up with a bunch of problems, anyway.  I couldn&#039;t enjoy fixing those problems because they all seemed like my fault in the first place.  But a city game focused on the joy of problem solving that takes the onus off of me?  That could work.</description>
		<content:encoded><![CDATA[<p>Must say, Jom, it&#8217;s hard for me to fathom much of this post, as the United States has more than four channels, and many of those have names otherwise&#8230; and could actually be located on any channel, depending on where you live!  Sometimes I wish we had the Queen to keep these things in better order.  But please, don&#8217;t tell my statesmen that I am somewhat of a royalist in this regard.</p>
<p>As far as the actual gameplay, I think it&#8217;s a neat idea. I like the idea of not starting from scratch.  I don&#8217;t really have the vision, aptitude, attention, or patience for the traditional city-building game.  That has kept me away from the genre practically ever since the original Sim City, where I&#8217;d always end up with a bunch of problems, anyway.  I couldn&#8217;t enjoy fixing those problems because they all seemed like my fault in the first place.  But a city game focused on the joy of problem solving that takes the onus off of me?  That could work.</p>
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