Behold, Countryside Generator Screenshots!


A dozen screenshots of Sir, You Are Being Hunted are here for you. These are taken from the past thirty minutes of us running around in the game. Nothing here is hand-placed. The screenshots haven’t even been particularly agonised over. We just ran and fired off the screenshot key. This is what Tom‘s procedural British Countryside Generator creates. Details of how he’s done this will be coming up in the next few weeks. For now though, click for full size – and do click, the visuals become much clearer at higher res!
Continue reading

Middleware/Muddleware: Unity-Based Stuff That We’ve Been Using To Make Development Easier And More Interesting

With Sir, we’re leveraging, or in some cases planning to leverage, a fair bit of middleware. But let’s be clear: By middleware I don’t necessarily just mean full blown systems like Speedtree and Scaleform (neither of which we could afford to use anyway), but also all the smaller bits of tech and code libraries we haven’t completely written ourselves from scratch. Basically, this post is about a bunch of cool stuff we’re putting into Sir, and “middleware” seemed as good a catchall as any. Read on if you want to see some Cool Things that go into the weft and weave of tweedpunk.

Continue reading